publications

2026

  1. ICLR
    WSVD: Weighted Low-Rank Approximation for Fast and Efficient Execution of Low-Precision Vision-Language Models
    Haiyu Wang, Yutong Wang, Jack Jiang, and Sai Qian Zhang
    In The Fourteenth International Conference on Learning Representations, 2026
  2. ASPLOS
    Segment Only Where You Look: Leveraging Human Gaze Behavior for Efficient Computer Vision Applications in Augmented Reality
    Tianhua Xia, Haiyu Wang, and Sai Qian Zhang
    In Proceedings of the 31st ACM International Conference on Architectural Support for Programming Languages and Operating Systems, 2026
    To appear

2025

  1. NeurIPS
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    QSVD: Efficient Low-rank Approximation for Unified Query-Key-Value Weight Compression in Low-Precision Vision-Language Models
    Yutong Wang*, Haiyu Wang*, and Sai Qian Zhang
    In The Thirty-ninth Annual Conference on Neural Information Processing Systems, 2025
    Spotlight paper. *Equal contribution
  2. ISCA
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    Process Only Where You Look: Hardware and Algorithm Co-optimization for Efficient Gaze-Tracked Foveated Rendering in Virtual Reality
    Haiyu Wang, Wenxuan Liu, Kenneth Chen, Qi Sun, and Sai Qian Zhang
    In Proceedings of the 52nd Annual International Symposium on Computer Architecture, 2025
  3. ICS
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    A3FR: Agile 3D Gaussian Splatting with Incremental Gaze Tracked Foveated Rendering in Virtual Reality
    Shuo Xin, Haiyu Wang, and Sai Qian Zhang
    In Proceedings of the 39th ACM International Conference on Supercomputing, 2025
  4. Hardware and Algorithm Codesign for Efficient Gaze Tracking in Virtual Reality System
    Haiyu Wang, Wenxuan Liu, and Sai Qian Zhang
    In 2025 26th International Symposium on Quality Electronic Design (ISQED), 2025